en dry layer of paint (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en object surface (n)
― IsA ⟶
Weight: 1.0
en physical surface (n) Source: OpenCyc 2012
en corona (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en runway touchdown zone (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en perichondrium (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en helipad (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en entire surface layer (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en railroad yard (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en object surface (n)
― IsA ⟶
Weight: 1.0
en sheet of substance (n) Source: OpenCyc 2012
en surface layer top surface (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en periosteum (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en cart path (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en roadway (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en atmospheric boundary layer (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en parking lot (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en driveway (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en object surface (n)
― IsA ⟶
Weight: 1.0
en finite surface region (n) Source: OpenCyc 2012
en runway (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012
en skin (n)
― IsA ⟶
Weight: 1.0
en object surface (n) Source: OpenCyc 2012